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Dhontay Chamroen-Moran - Game Design and Development
Level Design Documents/Progress
Screenshots of my Work
Video Examples
Dhontay Chamroen-Moran - Game Design and Development
Level Design Documents/Progress
Screenshots of my Work
Video Examples
Level Design Documents/Progress
Screenshots of my Work
Video Examples
5/7/23

Open World level design.

This is an example of an open world level I created to experiment with Unreal Engine’s PCG, nanite, LODs, and importing a heightmap from Gaea to create a landscape.

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Feature Implementation: Death Tile

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